RollerMadness
RollerMadness
Modifications:
- Expanded each level to include multiple platforms with ramps to access additional areas.
- Enemy spawners are located on raised platforms with additional particle effects and matching material to highlight these areas.
- Added rotating walls that will kill player and enemies on contact
- Modified the GameManager script to kill enemy spawners when gameState changes to "Death" or "BeatLevel".
- Changed default Text to TextMeshPro, improving the visual quality of the text.
- Added shadows to all objects